On the quest for barebones tp04 support, as of 5 am, the multiple cache issues are basically sorted, as is the get_objects function. This refers to only the fact that errors no longer arise when the backend is trying to download these. There are, however, a couple attributes in the objects construction part of the backend that have to be dealt with differently for tp04, such as Ships, Velocity, Damage. It looks like Position and Resources are properly applied though. It does look like the web browser is at least able to parse through the data for objects and load them to the right hand panel.
More bashing on and confuddling with the tpweb code this week to make it support tp04 (in conjunction with final project for school) but hopefully by the end of Sunday night, tpweb will be able to at least show all the objects/orders in the browser using the tp04 versions of the libs. Right now, it's chocking on the orders and won't display the gameboard.
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